/*
 * Protocol.java
 * 
 *  author: Daniel Rudigier
 *    date: 01.12.2008
 * 
 * 
 */
package at.syncme.framework.test;

import at.syncme.framework.Event;

/**
 * this is the concrete game protocol. with some very basic 2d moving
 * 
 * @author Daniel Rudigier
 *
 */
public final class Protocol  {    
    /**
     * move left
     */
    public final short MOVE_LEFT = Event.id();
    
    /**
     * move right
     */
    public final short MOVE_RIGHT = Event.id();
      
    /**
     * move up
     */
    public final short MOVE_UP = Event.id();
    
    /**
     * move down
     */
    public final short MOVE_DOWN = Event.id();
    
    /**
     * stop moving
     */
    public final short MOVE_STOP = Event.id();

}
